Last week, Bioware announced a free DLC for the Mass Effect 3 multiplayers complete with new races, characters, weapons, map and a nifty trailer! As you can see by the picture, each class got another option thrown into the mix with Batarians and Geth being new races and Asari Justicar and Krogan Battlemaster being giant question marks. Well, to me anyway, seeing that I wasn’t lucky enough to get either out of all the credits I managed to save up over the weekend. I did, however, luck out on the Geth Engineer!
Having a base health pool of 250 is really intimidating but I think the Hunter Mode abilities are designed to counteract that. It looks like if you choose to forgo the fitness talents (ie; Advanced Hardware on the bottom) you can spec into all the shield regeneration talents in Hunter Mode and get your damage output via weapons in the Networked AI talents.
The first screenshot give you a nice little bit of lore (I just started the first game, so maybe this information was established already) and makes me really sad I didn’t get my hands on any of the other new race or the other class combos as they also might have little tidbits to read! All the question marks give really fun information. I’ve read through all the weapon ones but none of them told me what the point of SMGs are. Spray and Pray? I have assault rifles for that, thank you. Although, I have to admit that the new Geth SMG is quite impressive. The accuracy is amazing compared to all others I’ve tried and with all the speed buffs, you can get a pretty awesome near-laser like spray going.
So far, I’ve only been able to experience one of the two new maps; Firebase Hydra. I was in awe the first time because it’s visually very very pretty, it feels like there is absolutely no chance at decent cover. No cover + Reapers + 250 base health = lots of death. Le sigh.
Lots of pictures today! Hopefully it accurately expresses how much fun I had playing the Geth Engineer. Your turret does loads of damage when completely specced for it but I’m not sure what deviating from that might look like. After trying it, though, I’m not sure it would be worth going for all of the shield regeneration talents because it’s pretty fast as it is. The only thing is the delay on it. You also have to take into account how often you might be standing in range of your turret to get the shield benefit from it.
I am toying around with the idea of trading all my Network AI points for Advanced Hardware points because you really really can not take that many hits.